package br.ocsot.game.element.actor;

import br.ocsot.game.helpers.Position;


/**
 * Interface para representa?ao dos objetos na tela
 * EX: Personagens, Inimigos, Etc;
 * 
 * @author direx
 *
 */
public interface Actor {
	
	public void update(Position position);
	
	public void draw();
	
	
}
